Depending on this choice, an additional rollout opens up below the Image sampler (Antialiasing) rollout with specific settings for that sampler type. UI Path: ||Render Setup window|| > V-Ray tab > Image sampler (Antialiasing) rollout ( Renderer set to V-Ray) V-Ray includes two main image samplers, each with its own approach to sampling and its own parameters: Progressive and Bucket. To determine the right color for such a pixel, V-Ray looks at (or samples) colors from different parts of the pixel itself as well as the pixels around it. But within a single pixel there might be multiple colors, which may come from multiple objects whose edge intersect at the same pixel, or even difference in brightness on the same object due to changes in object shape or falloff and/or shadowing of light sources. To get the color of a pixel, V-Ray calculates it based on the object's material, direct light striking the object, and indirect lighting in the scene. In V-Ray, an image sampler refers to an algorithm for calculating a pixel's color based on the colors within and around it.Įach pixel in a rendering can have only one color.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |